Kingdom Come ·
Kingdom Come: Hotfix: invisible weapons, stronger legendaries, F11 spectate
Another hotfix is live: we found what makes weapons invisible, legendaries hit harder, and a new spectate key.
## Invisible weapons - We found the trigger: when the game cleared away dead raiders' bodies, nearby players' weapons and shields could turn invisible and jump from slot 1 to slot 3. - Bodies are now only cleared between waves - never mid-fight, even in big waves. - After each wave's clear-up, everyone's weapons, shield and bow are put back on automatically, twice (4 and 10 seconds after), in the order you had them. The weapon you fight with goes back first, so it lands in slot 1. - /fixweapon (also a button on the F10 Commands page) does the same any time. If it still happens mid-wave, tell us.
## Legendary weapons - Every legendary hits harder: +40 damage each. Emberfall 158 to 198, The Raven's Verdict 134 to 174, Silver Requiem 161 to 201, Widow's Reach 166 to 206, Dragon's Breath 230 to 270, Thunderclap 640 to 680. - Every melee legendary now beats the best normal two-hander, and their fire, cleave and life drain grow with the stronger blow. - This applies to legendaries you already own - check the Forge.
## Siege - Down in a siege? Press F11 to watch the next teammate (no need to type /siege watch).
## Inventory - The Mend all button is now lime like the other main buttons.