Siege PvE ·
Kingdom Come: Warlords of Kuttenberg
Every siege now has a face: one of eight warlords leads the attack, and at wave 20 you chase him to his camp. Plus a new compass, a new bottom panel and a better Inventory.
## Warlords - Each siege rolls one of 8 warlords: Markvart von Aulitz, King Sigismund, Baron Brabant, Oldrich Vavak, Lord Nebak, Hanush of Leipa, Jan Zizka or the Cuman Ataman. "You are met with..." tells you whose army it is. - Every wave is his men, with their own faces, his house's surcoats, shields and weapons (the Cumans come in caftans with sabres and bows). - The warlord himself is the wave 20 boss, with his own rare drop (e.g. Sigismund's Kilij, Zizka's Mace, Hanush's Sword). - Waves are mixed now: some raiders a grade of armour worse, some better, and a few elites from wave 8. A later wave is never easier than the one before. - Boss health bar at the top of the screen (red for the warlord, gold for the wave knights) and a marker on the compass.
## Conquests (titles) - Beat a warlord to earn his title for that difficulty: 32 in all, free, and everyone in the siege gets it (e.g. "Defied the King" on Easy up to "Kingbreaker of Kuttenberg" on Impossible). - Wear them from menu > Renown > Conquests.
## Wave 20: the chase - The warlord retreats to his camp at a farmstead north of the castle. Chase him up the road and kill him there. - His rearguard ambushes you from the roadside on the way. - His Messenger runs ahead to show the way. He can't be hurt until he reaches his lord, then he fights beside him. - Stay on the road: wander off and you're warned, then put back after 6 seconds. - Kill the warlord and his men flee. Then choose: fight on into Endless (back at the castle) or go home.
## New HUD - A golly.gg compass replaces the game's, in the hub too. It shows the banner, the next ambush, the warlord, the Messenger, fallen teammates, the Siegemaster and the Hall of Fame, with an arrow when something is behind you. - New bottom panel: health and stamina with how much you gain or lose a second, and a bleeding warning. - Your weapon belt numbered like the game's keys (1 melee + shield, 2 ranged, 3 polearm, 4 other). The slot lights up when you press its number. - An ammo tab while a bow, crossbow or gun is equipped. - Effects on you right now show above the panel: a Cleric's aura, momentum, Frenzy, a Vanguard's guard, last stand.
## Inventory - Press I to open it (F4 still works). It opens in a siege too (your stash waits in the hub). - New Defences card: your stab, slash and blunt defence and charisma from what you wear. - New Effects card: your class perks, mythic jewels, your party's class buffs and the week's mutator. - Equipping over a worn piece sends the old one to your stash, not your bag. New "Put on" button for things in your bags. - Arrows, bolts and shot from your stash, the siege ammo stand and the Ranger's quiver are now equipped straight away. - A new figure with slots you click to equip, weapon slots, quiver, torch and belt.
## Also new - A results card after every siege with each defender's kills, damage, class and an MVP. /recap shows it again. - Daily login streak: 10,000 groschen on day 1 rising to 50,000 by day 10, with scrap on some days. /streak shows yours. - After a server restart you're logged straight back in. - Your first class rank is free. - Starter kits in the Store are named after the classes and cost 10% less than buying the pieces.